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Devlog
Submission to University of Waikato – Game Design End-of-Trimester Jam 2026
UNLOCK! Final Assignment- Jiawen Li, Ziyuan Lin
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Devlog
Game Design and Experience Construction-Ziyuan Lin (UNLOCK! game progress 4)
June 12, 2026
by
Lin Ziyuan
Over the past two weeks, my partner and I have been collaboratively advancing the game's development under a clear division of labor. Last week we completed the basic card production. On one hand, we...
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Game Design and Experience Construction-Jiawen Li (UNLOCK! game progress 4)
June 12, 2026
by
Jiawen Li
1. Applying the MDA Framework This week, we officially entered the implementation phase of the game, but all production decisions revolved around one core question: how to use card design to evoke emp...
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Content organization and card style establishment—Ziyuan Lin ( UNLOCK! game progress 3)
June 01, 2026
by
Lin Ziyuan
Last week, we completed the content design for all cards. This week, the project focused primarily on the visual implementation of the cards and the development of mini-game web pages. To start, my pa...
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Content organization and card style establishment—Jiawen Li ( UNLOCK! game progress 3)
June 01, 2026
by
Jiawen Li
1. Card Setup and Division of Labor UNLOCK! >span class="">. Subsequently, the two of us determined the specific number assignments and pairing logic for each card according to the game's rules (such...
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Project Consolidation and UNLOCK! Progress—Ziyuan Lin ( UNLOCK! game progress 2)
May 25, 2026
by
Lin Ziyuan
In the creative process of the past few weeks, we attempted to develop a Twine-based mini-game centered around a food delivery rider, but we were never able to achieve the desired effect. As a result,...
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Project Consolidation and UNLOCK! Progress—Jiawen Li( UNLOCK! game progress 2)
May 25, 2026
by
Jiawen Li
1. Project Consolidation and Narrative Expansion After multiple failed attempts to implement a delivery person mini-game in Twine, we decided to merge the final projects of MEDIA203 and MEDIA309, usin...
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Delivery rider-Ziyuan Lin (Twine game progress 1)
May 16, 2026
by
Lin Ziyuan
During the theme selection stage of this Twine game, we had a long discussion that took up almost an entire workshop session. We wanted the game's theme to focus on a social issue with authentic Chine...
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Delivery rider-Jiawen Li (Twine game progress 1)
May 15, 2026
by
Jiawen Li
After the group decided to use a Twine game as our final project, we began discussing potential themes. I initially proposed two ideas: one centered on the ethics of AI and machines, and the other on...
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