<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>UNLOCK! Final Assignment- Jiawen Li, Ziyuan Lin Devlog - itch.io</title><link>https://jiawen-li.itch.io/final-project</link><description>The UNLOCK! game developed by Jiawen Li and Ziyuan Lin together</description><item><guid>https://jiawen-li.itch.io/final-project/devlog/1551561/game-design-and-experience-construction-ziyuan-lin-unlock-game-progress-4</guid><title>Game Design and Experience Construction-Ziyuan Lin (UNLOCK! game progress 4)</title><link>https://jiawen-li.itch.io/final-project/devlog/1551561/game-design-and-experience-construction-ziyuan-lin-unlock-game-progress-4</link><pubDate>Fri, 12 Jun 2026 12:28:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Over the past two weeks, my partner and I have been collaboratively advancing the game&#039;s development under a clear division of labor. Last week we completed the basic card production. On one hand, we...</p>]]></description></item><item><guid>https://jiawen-li.itch.io/final-project/devlog/1551484/game-design-and-experience-construction-jiawen-li-unlock-game-progress-4</guid><title>Game Design and Experience Construction-Jiawen Li (UNLOCK! game progress 4)</title><link>https://jiawen-li.itch.io/final-project/devlog/1551484/game-design-and-experience-construction-jiawen-li-unlock-game-progress-4</link><pubDate>Fri, 12 Jun 2026 10:30:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>1. Applying the MDA Framework This week, we officially entered the implementation phase of the game, but all production decisions revolved around one core question: how to use card design to evoke emp...</p>]]></description></item><item><guid>https://jiawen-li.itch.io/final-project/devlog/1540819/content-organization-and-card-style-establishmentziyuan-lin-unlock-game-progress-3</guid><title>Content organization and card style establishment—Ziyuan Lin ( UNLOCK! game progress 3)</title><link>https://jiawen-li.itch.io/final-project/devlog/1540819/content-organization-and-card-style-establishmentziyuan-lin-unlock-game-progress-3</link><pubDate>Mon, 01 Jun 2026 12:34:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Last week, we completed the content design for all cards. This week, the project focused primarily on the visual implementation of the cards and the development of mini-game web pages. To start, my pa...</p>]]></description></item><item><guid>https://jiawen-li.itch.io/final-project/devlog/1540741/content-organization-and-card-style-establishmentjiawen-li-unlock-game-progress-3</guid><title>Content organization and card style establishment—Jiawen Li ( UNLOCK! game progress 3)</title><link>https://jiawen-li.itch.io/final-project/devlog/1540741/content-organization-and-card-style-establishmentjiawen-li-unlock-game-progress-3</link><pubDate>Mon, 01 Jun 2026 11:16:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>1. Card Setup and Division of Labor UNLOCK! &gt;span class=&quot;&quot;&gt;. Subsequently, the two of us determined the specific number assignments and pairing logic for each card according to the game&#039;s rules (such...</p>]]></description></item><item><guid>https://jiawen-li.itch.io/final-project/devlog/1533632/project-consolidation-and-unlock-progressziyuan-lin-unlock-game-progress-2</guid><title>Project Consolidation and UNLOCK! Progress—Ziyuan Lin ( UNLOCK! game progress 2)</title><link>https://jiawen-li.itch.io/final-project/devlog/1533632/project-consolidation-and-unlock-progressziyuan-lin-unlock-game-progress-2</link><pubDate>Mon, 25 May 2026 13:56:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In the creative process of the past few weeks, we attempted to develop a Twine-based mini-game centered around a food delivery rider, but we were never able to achieve the desired effect. As a result,...</p>]]></description></item><item><guid>https://jiawen-li.itch.io/final-project/devlog/1533515/project-consolidation-and-unlock-progressjiawen-li-unlock-game-progress-2</guid><title>Project Consolidation and UNLOCK! Progress—Jiawen Li（ UNLOCK! game progress 2）</title><link>https://jiawen-li.itch.io/final-project/devlog/1533515/project-consolidation-and-unlock-progressjiawen-li-unlock-game-progress-2</link><pubDate>Mon, 25 May 2026 11:49:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>1. Project Consolidation and Narrative Expansion After multiple failed attempts to implement a delivery person mini-game in Twine, we decided to merge the final projects of MEDIA203 and MEDIA309, usin...</p>]]></description></item><item><guid>https://jiawen-li.itch.io/final-project/devlog/1525068/delivery-rider-ziyuan-lin-twine-game-progress-1</guid><title>Delivery rider-Ziyuan Lin (Twine game progress 1)</title><link>https://jiawen-li.itch.io/final-project/devlog/1525068/delivery-rider-ziyuan-lin-twine-game-progress-1</link><pubDate>Sat, 16 May 2026 12:16:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>During the theme selection stage of this Twine game, we had a long discussion that took up almost an entire workshop session. We wanted the game&#039;s theme to focus on a social issue with authentic Chine...</p>]]></description></item><item><guid>https://jiawen-li.itch.io/final-project/devlog/1524017/delivery-rider-jiawen-li-twine-game-progress-1</guid><title>Delivery rider-Jiawen Li (Twine game progress 1)</title><link>https://jiawen-li.itch.io/final-project/devlog/1524017/delivery-rider-jiawen-li-twine-game-progress-1</link><pubDate>Fri, 15 May 2026 08:19:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After the group decided to use a Twine game as our final project, we began discussing potential themes. I initially proposed two ideas: one centered on the ethics of AI and machines, and the other on...</p>]]></description></item></channel></rss>